/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Copyright (C) 2011-2018 OpenFOAM Foundation
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.

\*---------------------------------------------------------------------------*/

#include "picParcel.H"
/*
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //

namespace Foam
{
//    defineTypeNameAndDebug(picParcel, 0);
//    defineParticleTypeNameAndDebug(picParcel, 0);
}


// * * * * * * * * * * * * * * * * Constructors  * * * * * * * * * * * * * * //

Foam::picParcel::picParcel
(
    c& owner,
    const vector& position,
    const vector& U,
    const scalar Ei,
    const label celli,
    const label tetFacei,
    const label tetPti,
    const label typeId
)
:
    PICParcel<picParcel>
    (
        owner,
        position,
        U,
        Ei,
        celli,
        tetFacei,
        tetPti,
        typeId
    )
{}


Foam::picParcel::picParcel
(
    const Cloud<picParcel>& cloud,
    Istream& is,
    bool readFields
)
:
    PICParcel<picParcel>(cloud, is, readFields)
{}


// * * * * * * * * * * * * * * * *  Destructors  * * * * * * * * * * * * * * //

Foam::picParcel::~picParcel()
{}
*/

// ************************************************************************* //
